Find a Course
Courses and events for those who have tried a few different things and have done some self-driven learning.
Use sensors and algorithms to make a robot follow a line on the ground and move around the room avoiding obstacles.
Learn software modelling, design and development through the creation of a two-player "Top Trumps" card game.
Learn database modelling, design and development through extending our "Top Trumps" card game created in part 1.
Design algorithms to solve deceptively simple problems.